package lxq.away3d.primitives;

import away3d.core.base.Geometry;
import away3d.materials.MaterialBase;
import away3d.primitives.CylinderGeometry;

class Cylinder extends MeshParent {
public function new(topRadius:Float=50, bottomRadius:Float=50, height:Float=100, ws:UInt=16, hs:UInt=10, topClosed:Bool=true, bottomClosed:Bool=true, surfaceClosed:Bool=true, material:MaterialBase=null) {
	var geometry:CylinderGeometry=new CylinderGeometry(topRadius, bottomRadius, height, ws, hs, topClosed, bottomClosed, surfaceClosed);
	super(geometry, material);
}
}